![]() Because there are tool-specific sections later in this tutorial, this section will be very simple and concise.Once you get into ripping tools, you start to lean towards Speed-Ripping. If needed, I will check them out and write more in this section, but as of now I’m just recognizing they are available.Ripping Tools. NeonDS, iDeaS, DSemu and DualisAll of these are DS emulators, none of which I have tried out. Although I have yet to test it out, some versions come with wifi capabilities which can help to access certain sections of a game.3. With a functional OAM viewer (sprites), layer disabler (backgrounds), tiles, and hopes for eventual 3D model viewing capabilities, DeSmuME has almost everything to make hard ripping relatively simple.Also, DeSmuME allows for save states to be used, so you can go online (Gamefaqs tends to have a good selection of save states), download a save state and be transported straight to the end of the game without having to play through the whole game.As for playing through games and fluidity, it can be slow at times depending on the game, but it is definitely a great option. ![]() ![]() DeSmuMEWhen it comes to hard ripping sprites from a game, this is a great emulator to choose.
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